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WW2 German soldier

Hi everyone!!
This is my last proyect, a lowpoly 3D character for a independient videogame. I did the high poly in Zbrush, retopology and uv mapping in Maya, texturing in Subtance Painter and render in Arnold 5 and Marmoset. The model has 13500 triangles and I did a little test rigg animation with mixamo. I hope you like it :) !!

Sergio lobo render1
Sergio lobo render2
Sergio lobo low lambert5 basecolor

WW2 German soldier